Up and Down to move, Enter to open. Searches every page, tip, table and command.
One key to call for help, one to mark kill-on-sight, one to rally the guild, plus a live view of where the enemy is.
One key each. Bind them under Options > Keybindings > AddOns > Warchest, or use the PvP button bar (Shift-drag to move it).
PvP alerts, sightings and rallies go out even in the middle of a fight; everything else Warchest sends still waits until combat ends. Nothing here targets, casts or moves for you.


A raid-warning banner, a warning sound and a pop-up card. Clicking the card puts a waypoint on their map. One call every 15 seconds.

Target an enemy and press the KOS key, or type /wc kos camped the flight path. As an officer, the entry is on the guild's list for everyone. As a member, it goes on your own list and is suggested to the officers, who Approve it on the PvP tab.
When you or anyone in the guild sees a kill-on-sight player on a nameplate, target or mouseover, you get an alert and the guild hears where, once a minute per player. /wc kosguild Horde Raiders marks a whole guild. Your own faction can't be added, except in free-for-all areas like arenas; in neutral towns the other faction still counts.
An officer presses Rally (or /wc rally Hold the bridge). Everyone gets this pop-up:
I'm coming sets a waypoint and the officer's Warchest invites you. The officer sees who's coming and from which zone. A rally lasts 15 minutes.
Every member's add-on shares the enemy players it sees: batched every 30 seconds, each player at most once per 5 minutes across the guild. The PvP tab shows the zones with enemies in the last 15 minutes, which enemy guilds, and who spotted them. Check it before you fly in, or type /wc enemies.
| Mode | You're warned about |
|---|---|
| Dangerous | Skull-level enemies, those 5+ levels above you, or a group of 3+. The default. |
| All | Every enemy player who comes into view. |
| Off | Nothing. |
Quiet in combat and in instances. Kill-on-sight players get the KOS alert instead. Settings > PvP.